Rust Monster
Rust Monster
Magical, armadillo-like creatures with long tails and two long, antennae-like feelers. Feed on rusted metal.
| Armor Class | 2 [17] |
|---|---|
| Hit Dice | 5 (22hp) |
| Attacks | 1 × feeler (rusting) |
| THAC0 | 15 [+4] |
| Movement | 120’ (40’) |
| Saving Throws | D12 W13 P14 B15 S16 (3) |
| Morale | 7 |
| Alignment | Neutral |
| XP | 175 |
| Number Appearing | 1d4 (1d4) |
| Treasure Type | None |
- Rusting: Metal that touches a rust monster (e.g., weapons that hit it, or armor struck by a feeler) crumbles instantly to rust. Magic items have a 10% chance per “plus”, to be unaffected on each successful hit. Each time a magic item is affected, it loses one “plus”.
- Smell metal: Attracted by the scent.