Medusa
Medusa
Deadly creatures of a magical nature that look like women with writhing snakes in place of hair.
| Armor Class | 8 [11] |
|---|---|
| Hit Dice | 4** (18hp) |
| Attacks | 1 × snakebites (1d6 + poison) |
| THAC0 | 16 [+3] |
| Movement | 90’ (30’) |
| Saving Throws | D10 W11 P12 B13 S14 (4) |
| Morale | 8 |
| Alignment | Chaotic |
| XP | 175 |
| Number Appearing | 1d3 (1d4) |
| Treasure Type | F |
- Disguise: Use hooded cloaks to lure victims close before revealing their true form.
- Petrification: Anyone who looks at an undisguised medusa will be turned to stone (save versus petrify).
- Averting eyes: -4 penalty to-hit; the medusa gains a +2 bonus to attack.
- Mirrors: The reflection of a medusa is harmless. If a medusa sees her reflection, she must save or be petrified.
- Poison: The snakes’ bites are venomous: save versus poison or die in 1 turn.
- Magic resistance: +2 bonus to saves versus spells.