2 - Melf's Acid Arrow (Conj)

Spell Name 2 - Melf's Acid Arrow (Conj)
Duration Special
Range 180 yards
Casting Time 2
Saving Throw Special
Area 1 target
Components V, S, M
Description of the Spell
By means of this spell, the wizard creates a magical arrow that
speeds to its target as if fired from the bow of a fighter of the same
level as the wizard. No modifiers for range, nonproficiency, or special-
ization are used. The arrow has no attack or damage bonus, but it
inflicts 2d4 points of acid damage (with saving throws for items on
the target); there is no splash damage. For every three levels that the
caster has achieved, the acid, unless somehow neutralized, lasts for
another round, inflicting another 2d4 points of damage each round.
So at 3rd–5th level, the acid lasts two rounds; at 6th–8th level, the
acid lasts for three rounds, etc.

The material components of the spell are a dart, powdered rhu-
barb leaf, and an adder’s stomach.