1 - Spider Climb (Alt)

Spell Name 1 - Spider Climb (Alt)
Duration 3 rds + 1 rd / lvl
Range touch
Casting Time 1
Saving Throw neg
Area creature
Components V, S, M
Description of the Spell
A spider climb spell enables the recipient to climb and travel
upon vertical surfaces as well as a giant spider, or even hang
upside down from ceilings. Unwilling victims must be touched
and are then allowed a saving throw vs. spell to negate the effect.
The affected creature must have bare hands and feet in order to
climb in this manner, at a movement rate of 6 (3 if at all encum-
bered)
. During the course of the spell, the recipient cannot han-
dle objects that weigh less than a dagger (one pound), for such
objects stick to his hands and feet. Thus, a wizard will find it virtu-
ally impossible to cast spells if under a spider climb spell. Suffi-
cient force can pull the recipient free; the DM can assign a saving
throw based on circumstances, the strength of the force, and so
on. For example, a creature with a Strength of 12 might pull the
subject free if the subject fails a saving throw vs. paralyzation (a
moderately difficult saving throw). The caster can end the spell
effect with a word.

The material components of this spell are a drop of bitumen and
a live spider, both of which must be eaten by the spell recipient.