1 - Friends (Ench)

Spell Name 1 - Friends (Ench)
Duration 1d4rd + 1 rd / level
Range 0
Casting Time 1
Saving Throw Special
Area 60 ft. Radius
Components V, S, M
Description of the Spell
A friends spell causes the wizard to temporarily gain 2d4 points
of Charisma. Intelligent creatures within the area of effect at the time
the spell is cast must make immediate reaction checks based on the
character’s new Charisma. Those with favorable reactions tend to be
very impressed with the spellcaster and make an effort to be his
friends and help him, as appropriate to the situation. Officious
bureaucrats might decide to become helpful; surly gate guards might
wax informative; attacking orcs might spare the caster’s life, taking
him captive instead. When the spell wears off, the creatures realize
that they have been influenced, and their reactions are determined
by the DM.

The components for this spell are chalk (or white flour), lamp-
black (or soot), and vermilion applied to the face before casting the
spell.